| Article | 
A MODEL FOR VISUAL LEARNING IN AUTISM  | 
Abstract: The paper describes a nearly new learning and teaching model referred to as visual learning. The 
definitions of “visual learning” and “concept map” are given. The use of concept ma  | 
| Article | 
ABOUT PROBLEMS OF DECISION MAKING IN SOCIAL AND ECONOMIC SYSTEMS | 
Abstract: The reasons of a restricted applicability of the models of decision making in social and economic
systems. 3 basic principles of growth of their adequacy are proposed: "localization" of sol  | 
| Article | 
ABOUT THE EXPERIENCE OF DEVELOPING INTERACTIVE DYNAMIC ... | 
Abstract: Publication describes the author’s experience in the development of illustrative dynamic materials for
eLearning courses. The presented illustrations offer multiply interactive possibilit  | 
| Article | 
ALGORITHM OF CONSECUTIVE DEFINITION OF RANKING OF THE OBJECTS ... | 
Abstract: The problem of a finding of ranging of the objects nearest to the cyclic relation set by the expert
between objects is considered. Formalization of the problem arising at it is resulted. Th  | 
| Article | 
ALGORITHMS FOR GENERATING OPERATIONAL MODEL OF COMPETENCE BUSINESS GAMES | 
Abstract: In this paper we continue the investigation related to the development of tools for the design
and implementation of computer business games, aimed at creating a certain level of competence  | 
| Article | 
ALGORITHMS OF AUTOMATE MODEL CONSTRUCTION FOR BUSINESS GAME EXECUTION SUBSYSTEM | 
Abstract: Changes of professional environment, caused by introduction of new technologies and techniques,
create a necessity in continuous education and development of professional competences. In th  | 
| Article | 
AN UML PROJECT OF A TASK-ORIENTED ENVIRONMENT FOR TEACHING ALGORITHMS | 
Abstract: This paper continues the author’s team research on development, implementation, and
experimentation of a task-oriented environment for teaching and learning algorithms. This environment i  | 
| Article | 
AUTOMATIZATION OF COMPUTER BUSINESS GAME AUTOMATON MODEL CONSTRUCTION | 
Abstract: This paper suggests an approach, which enables automatization of computer business game
automaton model construction. The processes of business game design and conduction occur within
the   | 
| Article | 
COGNITIVE APPROACH TO E-LEARNING IN SCIENCES AND TECHNOLOGIES ... | 
Abstract: This article describes the approach adopted and the results obtained by the international team
developing WBLST (Web Based Learning in Sciences and Technologies) a Web-based application for  | 
| Article | 
DEVELOPMENT OF EDUCATIONAL ONTOLOGY FOR C-PROGRAMMING | 
Abstract: Development of educational ontologies is a step towards creation of sharable and reusable adaptive
educational systems. Ontology as a conceptual courseware structure may work as a mind tool  | 
| Article | 
DOMAIN MODELING TO SUPPORT ANTI-CYBER CRIME EDUCATION | 
Abstract: This paper describes an approach to a computer-based learning of educational material. We define a
model for the class of subjects of our interest - teaching of investigation and prevention  | 
| Article | 
EDUCATIONAL MODEL OF COMPUTER AS A BASE FOR INFORMATICS LEARNING | 
Abstract: It is proposed to use one common model of computer for teaching different parts of the informatics
course, connected with both hardware and software subjects. Reasoning of such slant is pre  | 
| Article | 
INFOSTATION-BASED ADAPTABLE PROVISION OF M-LEARNING SERVICES: ... | 
Abstract: This paper presents an adaptable InfoStation-based multi-agent system facilitating the mobile
eLearning (mLearning) service provision within a University Campus. A horizontal view of the ne  | 
| Article | 
ON COMBINATION OF DEDUCTION AND ANALYTICAL  TRANSFORMATIONS ... | 
Abstract: We investigate a possible way for solving the problem of combination of logical
inference search methods and symbolic computation tools in e-learning testing on the
basis of the approaches  | 
| Article | 
ONTOLOGY OF EDUCATIONAL STANDARDS | 
Abstract: This article discusses the formation of educational standards. The method of forming the content of the
educational process describes. The method is based on the ontological knowledge repre  | 
| Article | 
THE CONSTRUCTION OF COMPETENCY-BASED BUSINESS GAME OPERATIONAL MODEL  | 
Abstract: Professional staff competences may have a substantial impact on business efficiency and
performance. Therefore many modern companies train their personnel in order to develop a set of profe  | 
| Article | 
THE EXPERIENCE SOFTWARE-BASED DESIGN OF VIRTUAL MEDICAL ... | 
Abstract: The questions of software-based design of “virtual” technical systems are considered as facility of
imitation experiment for educational purposes. These virtual systems are usable for a  | 
| Article | 
TQM IN E-LEARNING: A SELF-ASSESSMENT MODEL AND QUESTIONNAIRE | 
Abstract: Organizations are seeking new, integrated systems that enable rapid changes through early
identification of opportunities and problems, tracking of progress against plans, flexible allocati  | 
| Article | 
TRAINED NEURAL NETWORK CHARACTERIZING VARIABLES ... | 
Abstract: Many organic compounds cause an irreversible damage to human health and the ecosystem and are
present in water resources. Among these hazard substances, phenolic compounds play an important  | 
| Article | 
TRAINED NEURAL NETWORK CHARACTERIZING VARIABLES FOR PREDICTING ... | 
Abstract: Many organic compounds cause an irreversible damage to human health and the ecosystem and are present in water resources. Among these hazard substances, phenolic compounds play an important   | 
| Article | 
WAVELET TRANSFORM IN INVESTIGATIONS OF STUDENTS EDUCABILITY DEPENDENTLY ... | 
Abstract: Application of 2-level 2-D Haar Discrete Wavelet Transform of images with special words repeated by
hand is offered. Metric of similarity for images with pattern words and images with stude  |