K.3.1 Computer Uses in Education | Article |
EULERPATHSOLVER: A NEW APPLICATION FOR FLEURY’S ALGORITHM SIMULATION |
Abstract: EulerPathSolver is a new application, that meets eMathTeacher specifications and simulates Fleury’s
algorithm execution. The application runs in a Java Web Start Window and features an an |
K.3.1 Computer Uses in Education | Article |
EXPLORING LINEAR FUNCTIONS – REPRESENTATIONAL RELATIONSHIP |
Abstract: Experiences from a German-Ukrainian project for the joint development of dynamic learning
environments are reported. General methodological and technological aspects are discussed as well a |
K.3.1 Computer Uses in Education | Article |
GAME-BASED APROACH IN IT EDUCATION |
Abstract: A concept of using game based approach for IT education is presented. The learning course notation
rules for using in games are suggested. Techniques for integration of learning components |
K.3.1 Computer Uses in Education | Article |
GAME-BASED APROACH IN IT EDUCATION |
Abstract: A concept of using game based approach for IT education is presented. The learning course notation
rules for using in games are suggested. Techniques for integration of learning components |
K.3.1 Computer Uses in Education | Article |
INCREASE THE LEARNING INTO E-LEARNING |
Abstract: It is discussed some changes in the traditional e-learning notion on the point of view of R. Koper’s
question 'where is the learning in e-learning?’. We put a focus on the conception of |
K.3.2 Computer and Information Science Education | Article |
INFOSTATION-BASED ADAPTABLE PROVISION OF M-LEARNING SERVICES: ... |
Abstract: This paper presents an adaptable InfoStation-based multi-agent system facilitating the mobile
eLearning (mLearning) service provision within a University Campus. A horizontal view of the ne |
K.3.1 Computer Uses in Education | Article |
INNOVATION EDUCATIONAL PROGRAMME “MARINE ENGINEER” |
Annotation: The urgency of the problem of realizing the principles of open education for training engineers of
marine specialities is shown. The innovation educational programme “Marine engineer” |
K.3.1 Computer Uses in Education | Article |
KNOWLEDGE CONSTRUCTION TECHNOLOGY THROUGH HYPERMEDIA-BASED ... |
Abstract: There have been multifarious approaches in building expert knowledge in medical or engineering field
through expert system, case-based reasoning, model-based reasoning and also a large-scal |
K.3.1 Computer Uses in Education | Article |
LECTURER’S WEB-SITE AND ITS ROLE IN DISTANCE LEARNING |
Abstract: Structure of University lecturer’s web-site is suggested. A need for higher education system
hyperspace is demonstrated.
Keywords: Internet, web-site, information, electric machines.
|
K.3.0 General | Article |
METHODOLOGY FOR TRAINING TEACHERS IN BASIC AND SPECIFIC COMPUTER SKILLS |
Abstract: This article describes methodology for training teachers in Maths, Physics, Astronomy and Professional
subjects in basic and specific computer skills.
Keywords: teachers, IT education fo |
K.3 COMPUTERS AND EDUCATION | Article |
MODEL FOR IT TRAINING AND EMPLOYMENT OF PEOPLE WITH AUTISM SPECTRUM DISORDERS |
Abstract: ESI (European Software Institute), Center Eastern Europe and BASSCOM, in collaboration with
Association Autism developed a project of a model for employment provision to people with ASD. Th |
K.3.2 Computer and Information Science Education | Article |
ON COMBINATION OF DEDUCTION AND ANALYTICAL TRANSFORMATIONS ... |
Abstract: We investigate a possible way for solving the problem of combination of logical
inference search methods and symbolic computation tools in e-learning testing on the
basis of the approaches |
K.3.1 Computer Uses in Education | Article |
ONE WAY TO ELIMINATE AN EDUCATIONAL SYSTEM DEFECT |
Abstract: An inborn defect of the modern system of school education is analysed, being that students systematically pass to studying of a new material, without having acquired to the right degree the |
K.3.2 Computer and Information Science Education | Article |
ONTOLOGY OF EDUCATIONAL STANDARDS |
Abstract: This article discusses the formation of educational standards. The method of forming the content of the
educational process describes. The method is based on the ontological knowledge repre |
K.3.1 Computer Uses in Education | Article |
PROTOTYPING ADAPTIVE ONLINE LEARNING COURSES1 |
Abstract: This article describes the process of prototyping adaptive online learning using the authoring tool for
developers, which is based on ontologies. The article also gives a brief overview of |
K.3.1 Computer Uses in Education | Article |
QUALITY ESTIMATION OF E-LEARNING SYSTEMS |
Abstract: Existing approaches to quality estimation of e-learning systems are analyzed. The “layered” approach
for quality estimation of e-learning systems enhanced with learning process modeling |
K.3.1 Computer Uses in Education | Article |
REMOTE DEVELOPMENT OF DISTANCE COURSE USING VIRTUAL LEARNING ... |
Abstract: An approach to a specialized website creation – club of distance courses authors – on the basis of
Virtual Learning Space “Web-Class KhPI” is implemented and suggested in the articl |
K.3.1 Computer Uses in Education | Article |
THE CONCEPTION OF CREATION OF INTEGRATED DEVELOPMENT ... |
Abstract: The various questions of creation of integrated development environment for computer training
systems are considered in the given paper. The information technologies that can be used for cr |
K.3.2 Computer and Information Science Education | Article |
THE CONSTRUCTION OF COMPETENCY-BASED BUSINESS GAME OPERATIONAL MODEL |
Abstract: Professional staff competences may have a substantial impact on business efficiency and
performance. Therefore many modern companies train their personnel in order to develop a set of profe |
K.3.2 Computer and Information Science Education | Article |
THE EXPERIENCE SOFTWARE-BASED DESIGN OF VIRTUAL MEDICAL ... |
Abstract: The questions of software-based design of “virtual” technical systems are considered as facility of
imitation experiment for educational purposes. These virtual systems are usable for a |
K.3.1 Computer Uses in Education | Article |
THE INTEGRATIVE STRUCTURE OF MULTIMEDIA COURSEWARE OF ELECTROTECHNICAL ... |
Abstract: The article deals with necessity and value of lecture courses in Higher Education Institutions, with animation of educational and cognitive activity of the students during the lecture course |
K.3.1 Computer Uses in Education | Article |
THE METHODS OF CONDUCTING STUDIES WITH THE APPLICATION ... |
Abstract: The methods of the application of the Combined didactic interactive programme system on electrical
engineering disciplines has been worked out and the possibility of its application for pro |
K.3 COMPUTERS AND EDUCATION | Article |
THE NEW SCIENCE INTENSIVE STANDARD OF MASTER PREPARATION ... |
Abstract: Methodological, theoretical and technological bases of the new branch standard of Ukraine higher
education which regulates preparation process of masters - professionals in the information |
K.3.1 Computer Uses in Education | Article |
THE PRINCIPLES OF CREATION OF TEACHING MATERIALS AND ORGANIZATION |
Abstract: The article deals with the topicality and problems of using information and communication technologies
in secondary education, conditions and methods for Ukrainian language learning with th |
K.3 COMPUTERS AND EDUCATION | Article |
THE TECHNIQUES FOR DEVELOPMENT OF E-LEARNING COURSES ON COMPUTER NETWORKS |
Abstract: The paper describes the application of distance learning techniques to presentation of instructional
materials on Computer Networks. The subject of the work is the discussion on the effecti |