ITHEA Classification Structure > K. Computing Milieux > K.4 COMPUTERS AND SOCIETY > K.4.2 Social Issues
THE INFLUENCE OF THE COMPUTER GAME'S VIRTUAL REALITYUPON THE HUMAN PSYCOLOGY
By: Helen Shynkarenko, Viktoriya Tretiyachenko (8785 reads)
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KNOWLEDGE MANAGEMENT AS ACTIVE LABOUR MARKET POLICY DEVELOPMENT FACTOR
· KNOWLEDGE MANAGEMENT AS ACTIVE LABOUR MARKET POLICY DEVELOPMENT FACTOR
· THE INFLUENCE OF THE COMPUTER GAME'S VIRTUAL REALITYUPON THE HUMAN PSYCOLOGY
· SELECTION OF KNOWLEDGE MANAGEMENT MODELS AND USE OF THE INTRODUCTION OF TELE ...
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