ITHEA Classification Structure > I. Computing Methodologies > I.2 ARTIFICIAL INTELLIGENCE > I.2.0 General
PARALLEL BETWEEN DEFINITION OF CHESS PLAYING PROGRAM AND DEFINITION OF AI 2
By: Dimiter Dobrev (4143 reads)
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SOFTWARE MODEL COGNITIVE VALUE
· SYNTACTIC OPERATIONS – MODELING LANGUAGE FACULTY
· ON MENTAL REPRESENTATIONS: LANGUAGE STRUCTURE AND MEANING REVISED
· THE ARGUMENT BASED COMPUTATION: SOLVING THE BINDING PROBLEM
· UNIVERSAL AND DETERMINED CONSTRUCTORS OF MULTISETS OF OBJECTS
· Enhanced Cart Technologies in Partial Synthetic Data Generation
· BRIEF ANALYZIS OF TECHNIQUE FOR PRIVACY PRESERVING COMPUTATION
· COGNITIVE MODELLING AS THE INSTRUMENT IN THE COURSE OF KNOWLEDGE OF LARGE SYSTEM
· GOD-ICS. ON FUNDAMENTAL INFORMATION FIELD QUEST
· CONSCIOUSNESS: MAGIC, PSYCHOLOGY AND PHYSICS
· MULTI-MODAL EMOTION RECOGNITION – MORE "COGNITIVE" MACHINES
· SECOND ATTEMPT TO BUILD A MODEL OF THE TIC-TAC-TOE GAME 1
· CONSCIOUSNESS: MAGIC, PSYCHOLOGY AND PHYSICS
· PARALLEL BETWEEN DEFINITION OF CHESS PLAYING PROGRAM AND DEFINITION OF AI 2
· TOWARDS THE NOOSPHERE OF INTANGIBLE (ESOTERICISM FROM MATERIALISTIC VIEWPOINT)
· INFORMATICS, PSYCHOLOGY, SPIRITUAL LIFE
· FORMAL DEFINITION OF ARTIFICIAL INTELLIGENCE 1
· CONCEPTUAL IDEA OF IDENTIFICATION OF PATTERNS AND PROBLEM SOLVING ...
· TWO FUNDAMENTAL PROBLEMS CONNECTED WITH AI 1
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